AI Insights · Timothy · April 2024
Top 5 Stickman Games Performance in New Zealand for Q1 2024
The top 5 Stickman games in New Zealand saw varied performance in Q1 2024, with trends in weekly downloads, revenue, and active users offering a mixed picture of user engagement and monetization.
In the first quarter of 2024, the top 5 Stickman games on a unified platform in New Zealand showcased diverse performance metrics. Here’s a closer look at the trends in weekly downloads, revenue, and active users for these popular games.
Stick War: Legacy from Max Games Studios experienced fluctuations in its weekly revenue, peaking at approximately $305 in mid-January and maintaining a steady flow around $200 in March. Weekly downloads saw a decline from 536 in the first week of January to a low of 254 in mid-February, before recovering slightly to 407 by the end of March. Active users followed a similar trend, starting at 1.6K in early January and dipping to 1.1K in mid-February, with a slight rebound to 1.3K in late March.
Soldier Wars RPG Fight Battle by MULTICAST GAMES had a modest performance with weekly revenue peaking at $188 in mid-January, but dropping to as low as $14 in mid-March. Downloads remained relatively low throughout the quarter, with a peak of 108 in early January, and a consistent range around 40 in March. Active users saw a downward trend from 165 in mid-January to 77 by the end of March.
Archery Bastions: Castle War from CASUAL AZUR GAMES saw a significant increase in weekly revenue, starting at $2 in early January and rising to $123 by the end of March. Downloads surged notably at the end of January to 367 and maintained a higher range compared to the beginning of the quarter. Active users displayed a strong presence, peaking at 2.2K in early February and staying above 2K throughout the quarter.
Stick Battle: War of Legions by DIVMOB had modest revenue figures, with a peak of $54 in early March and a consistent range around $40 in January and February. Downloads stayed low, peaking at 41 in early January and staying below 30 for most of the quarter. Active users were minimal, with a peak of 45 in late February and a consistent range around 35 in March.
The Archers 2: Stickman Game from BYV had low weekly revenue, peaking at $84 in late March but generally staying below $30 for most of the quarter. Downloads fluctuated slightly, with a peak of 25 in early January and a recovery to 24 by the end of March. Active users remained relatively stable, ranging from 94 in early January to 76 by the end of March.
These insights into the performance of the top Stickman games in New Zealand for Q1 2024 come from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.